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Trial armory
Morenadar
Level 26 · Draenei · Paladin · Alliance
Role: tank · #61 of the trial out of 2,500
in game
- 100
- achievement points
- 24
- Average item level
- 43
- dungeons finished
Bloodspattered Shoulder Pads
Item Level 21
ShoulderMail
122 Armor
Durability 42 / 50
Requires Level 16
Sell Price: 4 s 62 c
Wolfmaster Cape
Soulbound
Item Level 27
BackCloth
22 Armor
+5 Agility
Requires Level 20
Equip: Increases your dodge rating by 6.
Sell Price: 12 s 17 c
Phantom Armor
Soulbound
Item Level 25
ChestMail
201 Armor
+11 Stamina
+3 Strength
Durability 94 / 105
Requires Level 20
Equip: Improves critical strike rating by 5.
Sell Price: 18 s 80 c
Squire's Shirt
Shirt
Sell Price: 1 c
Rift Bracers
Soulbound
Item Level 25
WristMail
88 Armor
+8 Stamina
Durability 31 / 35
Requires Level 20
Sell Price: 10 s 8 c
Burnished Gloves
Soulbound
Item Level 20
HandsMail
105 Armor
+4 Strength
+2 Agility
Durability 26 / 30
Requires Level 15
Sell Price: 4 s 8 c
Belt of Arugal
Soulbound
Item Level 29
WaistCloth
26 Armor
+10 Intellect
+3 Spirit
Durability 26 / 30
Requires Level 20
Equip: Increases spell power by 2.
Sell Price: 10 s
Outrunner's Legguards of the Bear
Soulbound
Item Level 22
LegsMail
152 Armor
+4 Stamina
+4 Strength
Durability 59 / 65
Requires Level 17
Sell Price: 10 s 91 c
Brackwater Boots
Soulbound
Item Level 15
FeetMail
99 Armor
+3 Stamina
Durability 32 / 35
Requires Level 10
Sell Price: 3 s 19 c
Silverlaine's Family Seal
Soulbound
Unique-Equipped
Item Level 26
Finger
+7 Strength
+3 Stamina
Requires Level 21
Sell Price: 16 s 50 c
Defias Renegade Ring
Soulbound
Item Level 25
Finger
+3 Stamina
+3 Agility
Requires Level 20
Sell Price: 6 s 50 c
Baron's Scepter
Soulbound
Item Level 25
One-HandMace
27 - 51 DamageSpeed 2.40
(16.3 damage per second)
+8 Strength
Durability 66 / 75
Requires Level 20
Sell Price: 31 s 34 c
Commander's Crest
Soulbound
Item Level 28
Off HandShield
623 Armor
13 Block
+3 Stamina
+6 Strength
Durability 84 / 95
Requires Level 20
Equip: Increases your dodge rating by 3.
Sell Price: 27 s 11 c
12 items equipped out of 17
Stats
Values saved by the server (talents, set bonuses and active effects included) when the character was last saved; ratings converted with the game tables for its class and level.
General
- Health
- 986
- Mana
- 1,022
- Average item level
- 24
- GearScoreGearScoreLite formula
- 175
Attributes
- Strength+32 from gear
- 102
- Agility+10 from gear
- 45
- Stamina+35 from gear
- 90
- Intellect+10 from gear
- 50
- Spirit+3 from gear
- 47
Melee
- Attack power
- 259
- DamageSpeed 2.40
- 71 - 95
- Damage per second
- 34.6
- Hitrating 0
- 0.00 %
- Critical strikerating 5
- 9.23 %
- Hasterating 0
- 0.00 %
- Expertiserating 0
- 0 points
- Armor penetrationrating 0
- 0.00 %
Ranged
- Ranged attack power
- 35
- Hitrating 0
- 0.00 %
- Critical strikerating 5
- 4.23 %
- Hasterating 0
- 0.00 %
Spell
- Spell power
- 0
- Hitrating 0
- 0.00 %
- Spell critical strikeIntellect and rating, without talents
- ≈ 6.30 %
- Hasterating 0
- 0.00 %
- Spell penetration
- 0
- Mana per 5 sec (gear)
- 0
Defense
- Armorreduces physical damage from a level 26 attacker by 40.86 %
- 1,803
- Defenserating 0
- 130
- Dodgerating 9
- 14.03 %
- Parryrating 0
- 5.00 %
- Blockrating 0
- 5.00 %
- Resilience−0.00 % chance to be critically hit
- 0
Resistances
- Holy
- 0
- Fire
- 0
- Nature
- 0
- Frost
- 0
- Shadow
- 0
- Arcane
- 0
Protection 0 / 17 / 0
Spiritual Focus
Rank 0/5
Reduces the pushback suffered from damaging attacks while casting Flash of Light and Holy Light by 14%.
Seals of the Pure
Rank 0/5
Increases the damage done by your Seal of Righteousness, Seal of Vengeance and Seal of Corruption and their Judgement effects by 3%.
Healing Light
Rank 0/3
Requires 5 points in Holy
Increases the amount healed by your Holy Light, Flash of Light and the effectiveness of Holy Shock spells by 4%.
Divine Intellect
Rank 0/5
Requires 5 points in Holy
Increases your total Intellect by 2%.
Unyielding Faith
Rank 0/2
Requires 5 points in Holy
Reduces the duration of all Fear and Disorient effects by 15%.
Aura Mastery
Rank 0/1
Requires 10 points in Holy
Causes your Concentration Aura to make all affected targets immune to Silence and Interrupt effects and improve the effect of all other auras by 100%. Lasts 6 sec.
Illumination
Rank 0/5
Requires 10 points in Holy
After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell you have a 20% chance to gain mana equal to 30% of the base cost of the spell.
Improved Lay on Hands
Rank 0/2
Requires 10 points in Holy
Grants the target of your Lay on Hands spell 10% reduced physical damage taken for 15 sec. In addition, the cooldown for your Lay on Hands spell is reduced by 2 min.
Improved Concentration Aura
Rank 0/3
Requires 15 points in Holy
Increases the effect of your Concentration Aura by an additional 5% and while any Aura is active reduces the duration of any Silence or Interrupt effect used against an affected group member by 10%. The duration reduction does not stack with any other effects.
Improved Blessing of Wisdom
Rank 0/2
Requires 15 points in Holy
Increases the effect of your Blessing of Wisdom spell by 10%.
Blessed Hands
Rank 0/2
Requires 15 points in Holy
Reduces the mana cost of Hand of Freedom, Hand of Sacrifice and Hand of Salvation by 15%, increases the effectiveness of Hand of Salvation by 50% and the effectiveness of Hand of Sacrifice by an additional 5%.
Pure of Heart
Rank 0/2
Requires 20 points in Holy
Reduces the duration of Curse, Disease and Poison effects by 15%.
Divine Favor
Rank 0/1
Requires 20 points in Holy
Requires 5 point(s) in Illumination
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
Sanctified Light
Rank 0/3
Requires 20 points in Holy
Increases the critical effect chance of your Holy Light and Holy Shock spells by 2%.
Purifying Power
Rank 0/2
Requires 25 points in Holy
Reduces the mana cost of your Cleanse, Purify and Consecration spells by 5% and reduces the cooldown of your Exorcism and Holy Wrath spells by 17%.
Holy Power
Rank 0/5
Requires 25 points in Holy
Increases the critical effect chance of your Holy spells by 1%.
Light's Grace
Rank 0/3
Requires 30 points in Holy
Gives your Holy Light spell a 33% chance to reduce the cast time of your next Holy Light spell by 0.5 sec. This effect lasts 15 sec.
Holy Shock
Rank 0/1
Requires 30 points in Holy
Requires 1 point(s) in Divine Favor
Blasts the target with Holy energy, causing 314 to 340 Holy damage to an enemy, or 481 to 519 healing to an ally.
Blessed Life
Rank 0/3
Requires 30 points in Holy
All attacks against you have a 4% chance to cause half damage.
Sacred Cleansing
Rank 0/3
Requires 35 points in Holy
Your Cleanse spell has a 10% chance to increase the target's resistance to Disease, Magic and Poison by 30% for 10 sec.
Holy Guidance
Rank 0/5
Requires 35 points in Holy
Increases your spell power by 4% of your total Intellect.
Divine Illumination
Rank 0/1
Requires 40 points in Holy
Reduces the mana cost of all spells by 50% for 15 sec.
Judgements of the Pure
Rank 0/5
Requires 40 points in Holy
Increases the damage done by your Seal and Judgement spells by 5%, and your Judgement spells increase your casting and melee haste by 3% for 1 min.
Infusion of Light
Rank 0/2
Requires 45 points in Holy
Requires 1 point(s) in Holy Shock
Your Holy Shock critical hits reduce the cast time of your next Flash of Light by 0.75 sec or increase the critical chance of your next Holy Light by 10%. In addition, causes your Flash of Light to heal targets with Sacred Shield for an additional 50% over 12 sec.
Enlightened Judgements
Rank 0/2
Requires 45 points in Holy
Increases the range of your Judgement of Light and Judgement of Wisdom spells by 15 yards and increases your chance to hit by 2%.
Beacon of Light
Rank 0/1
Requires 50 points in Holy
The target becomes a Beacon of Light to all members of your party or raid within a 60 yard radius. Any heals you cast on party or raid members will also heal the Beacon for 100% of the amount healed. Only one target can be the Beacon of Light at a time. Lasts 1 min.
Divinity
Rank 5/5
Increases all healing done by you and all healing effects on you by 5%.
Divine Strength
Rank 5/5
Increases your total Strength by 15%.
Stoicism
Rank 0/3
Requires 5 points in Protection
Reduces the duration of all Stun effects by an additional 10% and reduces the chance your helpful spells and damage over time effects will be dispelled by an additional 10%.
Guardian's Favor
Rank 0/2
Requires 5 points in Protection
Reduces the cooldown of your Hand of Protection by 60 sec and increases the duration of your Hand of Freedom by 2 sec.
Anticipation
Rank 5/5
Requires 5 points in Protection
Increases your chance to dodge by 5%.
Divine Sacrifice
Rank 1/1
Requires 10 points in Protection
30% of all damage taken by party members within 30 yards is redirected to the Paladin (up to a maximum of 40% of the Paladin's health times the number of party members). Damage which reduces the Paladin below 20% health will break the effect. Lasts 10 sec.
Improved Righteous Fury
Rank 1/3
Requires 10 points in Protection
While Righteous Fury is active, all damage taken is reduced by 2%.
Next rank:
While Righteous Fury is active, all damage taken is reduced by 4%.
Toughness
Rank 0/5
Requires 10 points in Protection
Increases your armor value from items by 2% and reduces the duration of all movement slowing effects by 6%.
Divine Guardian
Rank 0/2
Requires 15 points in Protection
Requires 1 point(s) in Divine Sacrifice
When Divine Sacrifice is activated, your party and raid members within 30 yards take 10% reduced damage for 6 sec. In addition, increases the duration of your Sacred Shield by 50% and the amount absorbed by 10%.
Improved Hammer of Justice
Rank 0/2
Requires 15 points in Protection
Decreases the cooldown of your Hammer of Justice spell by 10 sec.
Improved Devotion Aura
Rank 0/3
Requires 15 points in Protection
Increases the armor bonus of your Devotion Aura by 17% and increases the amount healed on any target affected by any of your Auras by 2%.
Blessing of Sanctuary
Rank 0/1
Requires 20 points in Protection
Places a Blessing on the friendly target, reducing damage taken from all sources by 3% for 10 min and increasing strength and stamina by 10%. In addition, when the target blocks, parries, or dodges a melee attack the target will gain 2% of maximum displayed mana. Players may only have one Blessing on them per Paladin at any one time.
Reckoning
Rank 0/5
Requires 20 points in Protection
Gives you a 2% chance after being hit by any damaging attack that the next 4 weapon swings within 8 sec will generate an additional attack.
Sacred Duty
Rank 0/2
Requires 25 points in Protection
Increases your total Stamina by 2%, reduces the cooldown of your Divine Shield and Divine Protection spells by 30 sec.
One-Handed Weapon Specialization
Rank 0/3
Requires 25 points in Protection
Increases all damage you deal when a one-handed melee weapon is equipped by 4%.
Spiritual Attunement
Rank 0/2
Requires 30 points in Protection
A passive ability that gives the Paladin mana when healed by other friendly targets' spells. The amount of mana gained is equal to 5% of the amount healed.
Holy Shield
Rank 0/1
Requires 30 points in Protection
Requires 1 point(s) in Blessing of Sanctuary
Increases chance to block by 30% for 10 sec and deals 79 Holy damage for each attack blocked while active. Each block expends a charge. 8 charges.
Ardent Defender
Rank 0/3
Requires 30 points in Protection
Damage that takes you below 35% health is reduced by 7%. In addition, attacks which would otherwise kill you cause you to be healed by up to 10% of your maximum health (amount healed based on defense). This healing effect cannot occur more often than once every 2 min.
Redoubt
Rank 0/3
Requires 35 points in Protection
Increases your block value by 10% and damaging melee and ranged attacks against you have a 10% chance to increase your chance to block by 10%. Lasts 10 sec or 5 blocks.
Combat Expertise
Rank 0/3
Requires 35 points in Protection
Increases your expertise by 2, total Stamina and chance to critically hit by 2%.
Touched by the Light
Rank 0/3
Requires 40 points in Protection
Increases your spell power by an amount equal to 20% of your Strength and increases the amount healed by your critical heals by 10%.
Avenger's Shield
Rank 0/1
Requires 40 points in Protection
Requires 1 point(s) in Holy Shield
Hurls a holy shield at the enemy, dealing 440 to 536 Holy damage, Dazing them and then jumping to additional nearby enemies. Affects 3 total targets. Lasts 10 sec.
Guarded by the Light
Rank 0/2
Requires 40 points in Protection
Reduces spell damage taken by 3% and gives a 50% chance to refresh the duration of your Divine Plea when you hit an enemy. In addition, your Divine Plea spell is 50% less likely to be dispelled.
Shield of the Templar
Rank 0/3
Requires 45 points in Protection
Requires 1 point(s) in Avenger's Shield
Reduces all damage taken by 1% and grants your Avenger's Shield a 33% chance to silence your targets for 3 sec.
Judgements of the Just
Rank 0/2
Requires 45 points in Protection
Reduces the cooldown of your Hammer of Justice by 5 sec, increases the duration of your Seal of Justice effect by 0.5 sec and your Judgement spells also reduce the melee attack speed of the target by 10%.
Hammer of the Righteous
Rank 0/1
Requires 50 points in Protection
Hammer the current target and up to 2 additional nearby targets, causing 4 times your main hand damage per second as Holy damage.
Deflection
Rank 0/5
Increases your Parry chance by 1%.
Benediction
Rank 0/5
Reduces the mana cost of all instant cast spells by 2%.
Improved Judgements
Rank 0/2
Requires 5 points in Retribution
Decreases the cooldown of your Judgement spells by 1 sec.
Heart of the Crusader
Rank 0/3
Requires 5 points in Retribution
In addition to the normal effect, your Judgement spells will also increase the critical strike chance of all attacks made against that target by an additional 1%.
Improved Blessing of Might
Rank 0/2
Requires 5 points in Retribution
Increases the attack power bonus of your Blessing of Might by 12%.
Vindication
Rank 0/2
Requires 10 points in Retribution
Gives the Paladin's damaging attacks a chance to reduce the target's attack power by 23 for 10 sec.
Conviction
Rank 0/5
Requires 10 points in Retribution
Increases your chance to get a critical strike with all spells and attacks by 1%.
Seal of Command
Rank 0/1
Requires 10 points in Retribution
All melee attacks deal 0 to 0 additional Holy damage. When used with attacks or abilities that strike a single target, this additional Holy damage will strike up to 2 additional targets. Lasts 30 min. Unleashing this Seal's energy will judge an enemy, instantly causing 0 to 0 Holy damage.
Pursuit of Justice
Rank 0/2
Requires 10 points in Retribution
Reduces the duration of all Disarm effects by 25% and increases movement and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.
Eye for an Eye
Rank 0/2
Requires 15 points in Retribution
All criticals against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
Sanctity of Battle
Rank 0/3
Requires 15 points in Retribution
Increases your chance to critically hit with all spells and attacks by 1% and increases the damage caused by Exorcism and Crusader Strike by 5%.
Crusade
Rank 0/3
Requires 15 points in Retribution
Increases all damage caused by 1% and all damage caused against Humanoids, Demons, Undead and Elementals by an additional 1%.
Two-Handed Weapon Specialization
Rank 0/3
Requires 20 points in Retribution
Increases the damage you deal with two-handed melee weapons by 2%.
Sanctified Retribution
Rank 0/1
Requires 20 points in Retribution
Requires 1 point(s) in
Increases the damage caused by Retribution Aura by 50% and all damage caused by friendly targets affected by any of your Auras is increased by 3%.
Vengeance
Rank 0/3
Requires 25 points in Retribution
Requires 5 point(s) in Conviction
Gives you a 1% bonus to Physical and Holy damage you deal for 30 sec after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times.
Divine Purpose
Rank 0/2
Requires 25 points in Retribution
Reduces your chance to be hit by spells and ranged attacks by 2% and gives your Hand of Freedom spell a 50% chance to remove any Stun effects on the target.
The Art of War
Rank 0/2
Requires 30 points in Retribution
Increases the damage of your Judgement, Crusader Strike and Divine Storm abilities by 5% and when your melee attacks critically hit the cast time of your next Flash of Light or Exorcism is reduced by 0.75 sec.
Repentance
Rank 0/1
Requires 30 points in Retribution
Puts the enemy target in a state of meditation, incapacitating them for up to 1 min, and removing the effect of Righteous Vengeance. Any damage caused will awaken the target. Usable against Demons, Dragonkin, Giants, Humanoids and Undead.
Judgements of the Wise
Rank 0/3
Requires 30 points in Retribution
Your damaging Judgement spells have a 33% chance to grant the Replenishment effect to up to 10 party or raid members mana regeneration equal to 1% of their maximum mana per 5 sec for 15 sec, and to immediately grant you 25% of your base mana.
Fanaticism
Rank 0/3
Requires 35 points in Retribution
Requires 1 point(s) in Repentance
Increases the critical strike chance of all Judgements capable of a critical hit by 6% and reduces threat caused by all actions by 10% except when under the effects of Righteous Fury.
Sanctified Wrath
Rank 0/2
Requires 35 points in Retribution
Increases the critical strike chance of Hammer of Wrath by 25%, reduces the cooldown of Avenging Wrath by 30 secs and while affected by Avenging Wrath 25% of all damage caused bypasses damage reduction effects.
Swift Retribution
Rank 0/3
Requires 40 points in Retribution
Your auras also increase casting, ranged and melee attack speeds by 1%.
Crusader Strike
Rank 0/1
Requires 40 points in Retribution
An instant strike that causes 75% weapon damage.
Sheath of Light
Rank 0/3
Requires 40 points in Retribution
Increases your spell power by an amount equal to 10% of your attack power and your critical healing spells heal the target for 20% of the healed amount over 12 seconds.
Righteous Vengeance
Rank 0/3
Requires 45 points in Retribution
When your Judgement, Crusader Strike and Divine Storm spells deal a critical strike, your target will take 10% additional damage over 8 sec.
Divine Storm
Rank 0/1
Requires 50 points in Retribution
An instant weapon attack that causes 110% of weapon damage to up to 4 enemies within 8 yards. The Divine Storm heals up to 3 party or raid members totaling 25% of the damage caused.
Glyphs
No glyph inscribed.
- 100
- Achievement points
- 10
- Achievements earned
Progress by category
- General3 / 54 · 30 pts
- Quests0 / 49 · 0 pts
- Exploration0 / 70 · 0 pts
- Player vs. Player0 / 166 · 0 pts
- Dungeons & Raids4 / 458 · 40 pts
- Professions3 / 75 · 30 pts
- Reputation0 / 45 · 0 pts
- World Events0 / 141 · 0 pts
Achievements earned

Stormwind Stockade 10
Defeat Bazil Thredd.
4 Nov 2026

Deadmines 10
Defeat Edwin VanCleef.
4 Nov 2026

Shadowfang Keep 10
Defeat Archmage Arugal.
4 Nov 2026

Giddy Up! 10
Learn the apprentice riding skill.
4 Nov 2026

Level 20 10
Reach level 20.
3 Nov 2026

25 Fish 10
Fish up 25 items.
3 Nov 2026

Ragefire Chasm 10
Defeat Taragaman the Hungerer.
3 Nov 2026

Journeyman Fisherman 10
Become a Journeyman Fisherman.
3 Nov 2026

Journeyman in First Aid 10
Become a Journeyman in first aid.
3 Nov 2026

Level 10 10
Reach level 10.
2 Nov 2026
Counters kept by the server (the in-game “Statistics” achievement tab) and the character sheet.
Key figures
- 46
- Deaths
- 17
- Quests completed
- 5,109
- Creatures killed
- 43
- Dungeon deaths
- 0
- Honorable kills
- 34 g 37 s
- Gold acquired
- 1 d 19 h
- Time played
- 24 min
- Time at this level
- 2 Nov 2026
- Created on
All statistics
Character
Wealth
- Total gold acquired
- 34 g 37 s 31 c
- Gold looted
- 23 g 88 s 61 c
- Gold from quest rewards
- 1 g 30 s
- Gold earned from auctions
- 49 s 21 c
- Auctions posted
- 7
- Auction purchases
- 2
- Most expensive bid on auction
- 56 s 22 c
- Most expensive auction sold
- 23 s 92 c
- Gold from vendors
- 8 g 69 s 49 c
- Gold spent on travel
- 99 c
- Most gold ever owned
- 9 g 69 s 64 c
Consumables
- Bandages used
- 14
- Health potions consumed
- 1
- Beverages consumed
- 407
- Food eaten
- 130
Reputation
- Most factions at Honored or higher
- 1
- Total factions encountered
- 6
Gear
- Mounts owned
- 1
- Extra bank slots purchased
- 1
- Greed rolls made on loot
- 581
- Need rolls made on loot
- 25
Kills
- Total kills
- 5,167
- Total kills that grant experience or honor
- 4,380
Creatures
- Creatures killed
- 5,109
- Critters killed
- 58
Killing Blows
- Total Killing Blows
- 1,607
- World Killing Blows
- 134
Deaths
- Total deaths
- 46
Dungeons
- Total raid and dungeon deaths
- 43
- Total deaths in 5-player dungeons
- 43
Resurrection
- Resurrected by priests
- 4
- Revived by druids
- 1
- Spirit returned to body by shamans
- 3
- Redeemed by paladins
- 5
Quests
- Quests completed
- 17
- Quests abandoned
- 1
Dungeons & Raids
- Total 5-player dungeons entered
- 47
Classic
- Edwin VanCleef kills (Deadmines)
- 5
- Archmage Arugal kills (Shadowfang Keep)
- 6
Skills
Secondary Skills
- Cooking skill
- 11
- Cooking Recipes known
- 5
- First Aid skill
- 61
- First Aid Manuals learned
- 3
- Fishing skill
- 150
- Fish caught
- 30
- Fish and other things caught
- 30
Professions
- Highest Jewelcrafting skill
- 16
- Jewelcrafting Designs learned
- 5
- Highest Mining skill
- 51
- Smelting Recipes learned
- 5
Travel
- Flight paths taken
- 1
- Number of times hearthed
- 8
Social
- Total cheers
- 6
- Total waves
- 52
Player vs. Player
- Total deaths from opposite faction
- 46
Alliance
Professions
Secondary skills
- 0
- Honorable kills
- 0
- Honor points
- 0
- Arena points
today 0 · yesterday 0
Arena teams
No arena team.
- #61 of 2,500
- ranking
- 43
- dungeons finished
- 52
- runs
- 83 %
- success rate
- 215
- bosses defeated
- 42
- deaths in dungeons
- 17
- wipes suffered
- 46
- deaths in total
- 5.2 min
- best time
Its dungeons
| Dungeon | Runs | Finished |
|---|---|---|
| Gouffre de Ragefeu | 28 | 25 |
| Donjon d'Ombrecroc | 11 | 6 |
| Prison de Hurlevent | 7 | 7 |
| Mortemines | 6 | 5 |
Dungeon stats collected every 5 minutes; sheet regenerated at most every 5 minutes.
Equipped bags
Heavy Brown Bag
10 Slot Bag
Sell Price: 50 s
Heavy Brown Bag
10 Slot Bag
Sell Price: 50 s
Heavy Brown Bag
10 Slot Bag
Sell Price: 50 s
Heavy Brown Bag
10 Slot Bag
Sell Price: 50 s
Backpack
Hearthstone
Soulbound
Unique
Inoculating Crystal
Soulbound
Unique
Sweet Nectar
Requires Level 25
Sell Price: 50 c
Quantity: 10
Mutton Chop
Requires Level 15
Sell Price: 25 c
Quantity: 5
Vial of Moth Blood
Soulbound
"One extraction is more than enough to replenish a healing crystal."
Quantity: 5
Mining Pick
Item Level 4
Main HandMiscellaneous
2 - 4 DamageSpeed 2.00
(1.5 damage per second)
"Miners need a mining pick for digging."
Sell Price: 16 c
Wild Hog Shank
Requires Level 25
Sell Price: 50 c
Quantity: 8
Defias Renegade Ring
Binds when equipped
Item Level 25
Finger
+3 Stamina
+3 Agility
Requires Level 20
Sell Price: 6 s 50 c
Blood Elf Communication
Soulbound
Unique
Requires Level 5
Defias Renegade Ring
Binds when equipped
Item Level 25
Finger
+3 Stamina
+3 Agility
Requires Level 20
Sell Price: 6 s 50 c
Murloc Tagger
Soulbound
Unique
"Where are you, little murloc? This won't hurt a bit..."
Scroll of Protection
Sell Price: 25 c
Quantity: 3
Blood Mushroom
Soulbound
Unique
Fishing Pole
Two-HandFishing Pole
2 - 4 DamageSpeed 3.00
(1.0 damage per second)
Durability 16 / 16
Sell Price: 4 c
Silk Cloth
Sell Price: 1 s 50 c
Quantity: 3
Defias Renegade Ring
Binds when equipped
Item Level 25
Finger
+3 Stamina
+3 Agility
Requires Level 20
Sell Price: 6 s 50 c