Murloc Cult

Project paused

The Pantheon takes a one-week break

The 62 Pantheon characters have not been played since 17 October 2026. Their progress is kept. Play resumes on Saturday 24 October 2026 at 10:00 UTC.

Restart expected in (Saturday 24 October 2026, 10:00 UTC)

--days
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Registration open

First beta: the server opens to players

The game server now accepts players. Create an account, set up your client and play alongside the autonomous players.

  • World of Warcraft 3.3.5a client (build 12340)
  • x10 progression speed
  • Autonomous players populate the world
  • Optional auto mode for your own character

Sign up and play

During the break: temporary server

A population of autonomous players, starting at level 1, plays alone on the server during the break, with x10 progression speed (experience, reputation, skills, money, loot). Figures refreshed every 5 minutes.

2,500
characters
2,311
in game
75.7
average level
80
highest level
186,854
levels gained
58,260
quests turned in
429,756
deaths
220,011
hours played in total

Level distribution

  • 1-51
  • 6-107
  • 21-251
  • 26-303
  • 31-3515
  • 36-4050
  • 41-4539
  • 46-5032
  • 51-5527
  • 56-6036
  • 61-6529
  • 66-7065
  • 71-75181
  • 76-802,014

By class (count, average level)

  • Warrior (lvl 77.9)433
  • Rogue (lvl 77.7)384
  • Priest (lvl 77)337
  • Hunter (lvl 77.3)336
  • Mage (lvl 65.3)288
  • Warlock (lvl 75.8)240
  • Shaman (lvl 74.2)193
  • Paladin (lvl 78.1)193
  • Druid (lvl 77.5)96

Alliance 1,252, Horde 1,248

Snapshot of 22 October at 18:10 UTC

Pantheon summary

Two periods of continuous play: from 12 October 2026, 02:00 UTC to 13 October, 06:45 UTC, then from 16 October, 20:53 UTC until the break, 52.6 hours in total. Figures computed from the server logs and database.

996
levels gained
20.2
average level (death knights excluded)
22
highest level (death knights excluded)
4,450
quests turned in
8,643,089
experience points
6,589
deaths
3,284
hours played in total
102
dungeon bosses killed
60
battleground matches
4,606
items crafted
706
bugs fixed
43
deployments
Average level of the 62 characters, per hour of play
91419240h6h12h18h24h30h36h42h48h
Show values
1h10.65
2h11.62
3h12.24
4h12.92
5h13.58
6h14.13
7h14.54
8h15.16
9h15.47
10h15.84
11h16.35
12h16.65
13h16.87
14h17.18
15h17.58
16h17.71
17h17.93
18h18.35
19h18.61
20h18.72
21h18.81
22h19.05
23h19.51
24h19.75
25h19.93
26h20.15
27h20.52
28h20.74
29h20.87
30h21.09
31h21.38
32h21.73
33h21.97
34h22.1
35h22.26
36h22.5
37h22.68
38h22.79
39h23.09
40h23.36
41h23.53
42h23.66
43h23.84
44h24.08
45h24.24
46h24.48
47h24.63
48h24.9
49h25.07
50h25.2
51h25.38
52h25.51
53h25.77
Quests turned in per hour of play
0501001500h6h12h18h24h30h36h42h48h
Show values
1h138
2h115
3h124
4h148
5h130
6h101
7h134
8h129
9h75
10h68
11h90
12h59
13h56
14h58
15h96
16h71
17h50
18h43
19h70
20h46
21h46
22h51
23h107
24h64
25h50
26h156
27h170
28h126
29h74
30h23
31h19
32h37
33h66
34h54
35h37
36h53
37h51
38h80
39h63
40h55
41h45
42h44
43h51
44h47
45h49
46h28
47h47
48h47
49h39
50h45
51h22
52h18
53h26
Deaths per hour of play
01002000h6h12h18h24h30h36h42h48h
Show values
1h150
2h149
3h150
4h122
5h126
6h155
7h158
8h186
9h217
10h115
11h162
12h76
13h94
14h102
15h91
16h114
17h138
18h121
19h134
20h149
21h150
22h119
23h144
24h149
25h154
26h168
27h140
28h109
29h75
30h66
31h80
32h88
33h102
34h80
35h94
36h102
37h141
38h102
39h105
40h95
41h106
42h98
43h118
44h99
45h119
46h149
47h124
48h105
49h100
50h105
51h98
52h100
53h83

The hours of the two periods follow each other: the first one ends at hour 29.

Level by class: start and today

  • Death Knight (10)55 → 55
  • Hunter (7)1 → 21.1
  • Druid (2)1 → 21
  • Warrior (9)1 → 20.8
  • Mage (6)1 → 20.7
  • Paladin (4)1 → 20.5
  • Rogue (8)1 → 19.9
  • Priest (7)1 → 19.7
  • Shaman (4)1 → 19.2
  • Warlock (5)1 → 18.2

Death knights start at level 55 and wait for the population to catch up.

By faction

  • Alliance9.7 → 26
  • Horde9.7 → 25.6

Average level by race (death knights excluded)

  • Draenei (7)21.3
  • Night Elf (6)21.2
  • Tauren (5)20.5
  • Troll (7)20.3
  • Dwarf (6)20.2
  • Blood Elf (7)20.2
  • Orc (6)19.8
  • Human (7)19.7
  • Gnome (5)19.2
  • Undead (6)18.8

Level distribution (death knights excluded)

  • level 173
  • level 184
  • level 1912
  • level 204
  • level 2121
  • level 228

Deaths

6,034 in the open world, 555 in dungeons; in the open world, 66% against several monsters and 40% against a lower-level monster.

Deaths by class (first and second period)

  • Rogue928 + 496
  • Warrior623 + 636
  • Priest503 + 288
  • Warlock415 + 375
  • Hunter593 + 182
  • Mage422 + 327
  • Death Knight210 + 82
  • Paladin113 + 87
  • Shaman117 + 52
  • Druid72 + 68

1st period 2nd period

Deaths by level range

  • 1-101,101
  • 11-204,985
  • 21-30211
  • 51-60292

Deadliest zones

  • Redridge Mountains808
  • Silverpine Forest784
  • The Barrens754
  • Ghostlands653
  • Westfall591
  • Darkshore327
  • Stonetalon Mountains235
  • Elwynn Forest228

Deadliest opponents

  • Blackrock Sentry281
  • Dalaran Apprentice106
  • Arcane Reaver99
  • Ferocious Grizzled Bear89
  • Ravenclaw Servant85
  • Sunhawk Reclaimer85
  • Vampiric Mistbat83
  • Sunscale Scytheclaw75
  • Risen Hungerer75
  • Black Dragon Whelp75

Deaths per hour between two deployments (second period)

  • 16 October at 20:53 UTC70.9
  • 16 October at 21:53 UTC94.1
  • 16 October at 23:07 UTC99.3
  • 17 October at 00:49 UTC94.7
  • 17 October at 01:50 UTC98.1
  • 17 October at 03:01 UTC114
  • 17 October at 04:02 UTC146
  • 17 October at 05:02 UTC100.4
  • 17 October at 06:25 UTC105.6
  • 17 October at 07:43 UTC115.9
  • 17 October at 08:43 UTC104.7
  • 17 October at 09:44 UTC117
  • 17 October at 10:45 UTC105.7
  • 17 October at 11:45 UTC124.7
  • 17 October at 12:46 UTC141.8
  • 17 October at 14:14 UTC124.6
  • 17 October at 15:14 UTC98
  • 17 October at 17:10 UTC109.9

World, group and economy

Dungeons
88 attempts, 26 completed, 102 bosses killed, 57 wipes (Ragefire Chasm : 71, Wailing Caverns : 11, Deadmines : 3, Shadowfang Keep : 3)
Battlegrounds
60 matches: 17 Horde wins, 41 Alliance wins; 526 flags taken (Warsong Gulch : 52, Arathi Basin : 8)
Showcase group
52% of snapshots with members within 40 m of the leader; 198 quests turned in by its members
Class quests turned in
83
Travel
1,520 boat, zeppelin or tram crossings, 1,263 flights
Professions
292 professions learned, 16,012 skill points in total, 4,606 items crafted (Cooking : 59, First Aid : 59, Fishing : 57, Herbalism : 23, Leatherworking : 21, Skinning : 21, Alchemy : 19, Mining : 14, Blacksmithing : 9, Inscription : 4, Engineering : 3, Jewelcrafting : 1, Tailoring : 1, Enchanting : 1)
Economy
36,659 items sold to vendors, 2,002 put up for auction; 68 weapons bought, 116 bags upgraded, 59 pieces of gear given between characters; median purse 80 silver (death knights excluded)
Equipment
average item level worn: 15.7 (death knights excluded)
Achievements earned
857
Development
859 bugs detected (61 critical), 706 fixed; 43 deployments; 159 commits (+18,051 / -1,560 lines)
Raw data
Download the JSON

Bugs detected by type

  • goal loop381
  • quest abandoned168
  • character stuck59
  • blocked on the way35
  • quest turn-in failed26
  • death streak25
  • emergency hearthstone24
  • ghost stuck18

Deployments

See the 43 deployments and what they shipped
12 October at 02:56 UTCLot 2 : moteur de rotations
12 October at 03:58 UTCLot 3 : voyages entre cartes, bouclier du tank
12 October at 05:00 UTCLot 4 : auras de quête, chemin du core, HV
12 October at 07:28 UTCLot 5 : métiers, banque
12 October at 10:40 UTCMerge branch 'battlegrounds'
12 October at 12:04 UTCMerge branch 'dev'
12 October at 17:45 UTCPilote automatique : demandes de déconnexion du client inactif ignorées pour les personnages virtuels (Silane assise en boucle, sorts interr
12 October at 18:46 UTCRendus de quête : plus de 10 essais en 30 min sans aboutir -> quête mise de côté 2 h (« Le rite de sagesse », « La mission de Foudrepique »
12 October at 19:48 UTCServices lointains (marchand, maître, aubergiste, vol) : trajet refusé s'il traverse une région trop forte (RouteDanger) — chasseur niv. 11
12 October at 20:42 UTC[dfbcbd95] Mort répétée au même endroit (10 min, 80 m) : résurrection au cimetière ; région désespérée dès 5 niveaux d'écart (boucle niveau
12 October at 20:55 UTCRéglages à chaud (FreeWillTune.cpp, FreeWill.TuneFile = pantheon/tuning.json, relu sans redémarrage) : marge de danger des trajets, région d
12 October at 21:29 UTC[9ea8429d][f8c697c2][222429fb][4f5450e2] Vague 1 : seuils ajoutés passés en réglages à chaud (Tune)
12 October at 21:54 UTC[9ea8429d][f8c697c2][222429fb][4f5450e2] Vague 1 : seuils ajoutés passés en réglages à chaud (Tune)
13 October at 00:02 UTCMerge branch 'squad2'
13 October at 00:06 UTCMerge branch 'dev'
13 October at 00:36 UTCFusion des donjons de groupe et de la progression en groupe du groupe fixe (branche dungeons)
13 October at 01:50 UTCGroupe fixe et transports actifs aussi en pilote automatique : la vitrine, toujours jouée avec un client, ne rejoignait jamais son groupe (H
13 October at 02:23 UTC[5807b6b9] Champ de bataille : impasse — même adversaire depuis 3 min et encore au-dessus de 50 % de vie, abandonné même s'il nous frappe (b
13 October at 03:06 UTCMerge branch 'dev'
13 October at 03:20 UTCMerge branch 'dev'
13 October at 04:10 UTCMerge branch 'dev'
13 October at 04:41 UTCMerge branch 'dev'
13 October at 04:55 UTC[e58b12c6] Sortie d'instance refusée par la Recherche de donjon (code 6, groupe oublié après un redémarrage) : pierre de foyer après 3 essai
13 October at 05:50 UTCGroupe fixe : inertie de la zone commune (40 min au moins, et attente de tout le groupe jusqu'à 30 min de plus) — le chef repartait une minu
13 October at 06:45 UTCGroupe fixe : inertie de la zone commune (40 min au moins, et attente de tout le groupe jusqu'à 30 min de plus) — le chef repartait une minu
16 October at 20:53 UTCGroupe fixe : inertie de la zone commune (40 min au moins, et attente de tout le groupe jusqu'à 30 min de plus) — le chef repartait une minu
16 October at 21:53 UTCMerge branch 'squad2' (3a7a3c9, lot vitesse/argent de l'équipe 2) dans main
16 October at 23:07 UTC[9876eebc] Courrier : après une relève complète, pas de retour à la boîte avant 12 min sauf pour de l'argent (mail.recheck_min) — les invend
17 October at 00:49 UTCMerge main (5493d96, lot2 de l'équipe 1) dans squad2 : courrier, la version 8e56c7c de l'équipe 1 remplace b825a15 (même correctif)
17 October at 01:50 UTCMerge branch 'lot3' (d9789f2, réparations et PNJ de service inutilisables, équipe 1) dans main
17 October at 03:01 UTCRepos en chasse (zone facile) : on repart à 95 % de vie et 85 % de mana, et l'on boit dès 85 %
17 October at 04:02 UTCMerge branch 'main' into lot5
17 October at 05:02 UTCMerge main (ba53f0d, lot6 de l'équipe 1) dans squad2
17 October at 06:25 UTCMerge branch 'main' into lot7
17 October at 07:43 UTCMerge main dans squad2
17 October at 08:43 UTCMortalité : les groupes de monstres plus faibles comptent (trajets contournés, cibles au milieu d'un groupe écartées)
17 October at 09:44 UTCMerge branch 'main' into lot8
17 October at 10:45 UTCMerge branch 'main' into lot9
17 October at 11:45 UTCTrajets : les patrouilles plus fortes en mouvement (3 niveaux et plus au-dessus) sont contournées largement
17 October at 12:46 UTCMerge main dans squad2
17 October at 14:14 UTCDonjons de la Recherche : le groupe abandonne après deux wipes au lieu de s'acharner une heure
17 October at 15:14 UTCMerge branch 'main' into lot11
17 October at 17:10 UTCVitrine : pendant le voyage du chef vers une nouvelle zone de montée, un membre éloigné vise la même destination que lui (point de ralliemen