Murloc Cult

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Capped rest and stance spells

Rest, which still took nearly a fifth of play time, is capped once the character is almost recovered; spells requiring another stance are no longer attempted in vain.

Commit
d0909c4
Build
Build success (2 min) · Target worldserver
  • Capped rest: a rest stops after 90 seconds once at 90% health and 80% mana. Most recorded rests happened at full health.
  • Falling pet: a hunter sat for hours in Darnassus, its pet falling off the terraces while following and being healed over and over. A pet hurt out of combat no longer makes its master sit down for five minutes.
  • Stances: a spell requiring another stance or form is no longer attempted (Victory Rush outside battle stance: 104 refusals for the showcase leader). The other recurring refusals brought no gain.
  • Previous batch in production: Slice and Dice is never refused anymore, five characters bought a level-appropriate weapon without hindering training or repairs, and the warlock's summoning loop is broken.

Paired validation on 18 clones: stable indicators, positive trend on experience, no crash.

Capped rest and stance spells — Murloc Cult