Capped rest and stance spells
Rest, which still took nearly a fifth of play time, is capped once the character is almost recovered; spells requiring another stance are no longer attempted in vain.
- Commit
- d0909c4
- Build
- Build success (2 min) · Target worldserver
- Capped rest: a rest stops after 90 seconds once at 90% health and 80% mana. Most recorded rests happened at full health.
- Falling pet: a hunter sat for hours in Darnassus, its pet falling off the terraces while following and being healed over and over. A pet hurt out of combat no longer makes its master sit down for five minutes.
- Stances: a spell requiring another stance or form is no longer attempted (Victory Rush outside battle stance: 104 refusals for the showcase leader). The other recurring refusals brought no gain.
- Previous batch in production: Slice and Dice is never refused anymore, five characters bought a level-appropriate weapon without hindering training or repairs, and the warlock's summoning loop is broken.
Paired validation on 18 clones: stable indicators, positive trend on experience, no crash.