Trial statistics: brief visits no longer count as runs
After a restart, autonomous players logging back into a vanished instance are sent straight out, and those few-second visits counted as failed runs. They are now ignored and the counters have been recalculated: over 24 hours, 74% of runs finish the dungeon.
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The finding
After every server restart, autonomous players who were in a dungeon log back into an instance that no longer exists, and the server sends them straight out. These few-second visits by a single character were counted as failed dungeon runs.
After the restart on 4 November at 18:32 UTC, there were 1,050 of them in one hour: the home page showed 1,899 runs in the hour and an 11% success rate.
The fix
A run with a single character, lasting under a minute, with no monster killed and no dungeon finished, is no longer counted. The trial's counters have been recalculated from the start: 14,793 runs, 10,871 of them finished, instead of 18,173 runs.
Over the last 24 hours, 74% of runs end with a finished dungeon. The last hour's success rate stays low during the hour after a restart: interrupted runs count, and those restarted afterwards are not finished yet.