Death knights in battlegrounds: PvP trinket, Death Grip, gargoyle
In automatic mode, a death knight frees itself from crowd control with its PvP trinket, pulls players at range with Death Grip and finally summons its gargoyle.
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- 0f350a5
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- Build success · Target worldserver
What changes for death knights in automatic mode
- PvP trinket: the medallion that frees from crowd control is used when the character is stunned or rooted, if its racial ability did not do it.
- Death Grip: cast in battlegrounds on an enemy player more than 8 metres away, for example the flag carrier or a healer.
- Gargoyle: Death Coil now waits for 80 runic power instead of 40, so that Summon Gargoyle, which needs 60, can go out.
The test server trial
A level 80 Unholy death knight, in two Warsong Gulch games played by automatic mode: without these fixes, 1 death, 3 killing blows and no Death Grip; with them, no death, 19 killing blows, 8 Death Grips and 3 escapes with the medallion.
Next
Automatic mode does not yet cast Death Strike at level 80, nor Chains of Ice, Anti-Magic Zone or the ghoul's abilities.