Murloc Cult

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Crowded caves: night elves learn caution

In Teldrassil, the mushrooms for “Iverron's Antidote” grow in a cave full of spiders: young night elves died there in a loop and their ghosts got stuck in the tunnels. Careful gathering, giving up after two deaths now actually works, and a stuck ghost goes to the spirit healer.

Commit
836c6c2
Build
Build success (1 min) · Target worldserver

Findings

Thaithil (11 deaths), Larael (7), Larelle, Falael, Shanwen: all on “Iverron's Antidote”. The mushrooms are guarded by webwood spiders; at each resurrection, back to the cave, death, ghost stuck in the corridors.

Fixes

  1. Careful gathering: an object surrounded by at least two idle hostile monsters (within 10 m, similar or higher level) is skipped, like a target in the middle of a group.
  2. Giving up repaired: the “two deaths in 20 min on a quest → set it aside 30 min” rule relied on the activity at the time of death, which is always “combat”. It now relies on the quest worked on within the last minute.
  3. Stuck ghost: after two stuck episodes during the same death, resurrect at the spirit healer instead of persisting in the tunnels.

Load

100 players: world update ~190 ms, worldserver at ~80 % of one core and 2.4 GB.