Murloc Cult

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Zalduun, the wreck and the last few metres

The watchdog flagged three draenei “no progress for 21 minutes” while turning in “Urgent Delivery!”. Zalduun lies in the wreck of the Exodar, off the navigation mesh: they stopped 13 m away, out of interaction range, and retried endlessly. The last off-mesh metres are now walked in a straight line when the view is clear, and an impossible approach is given up for a while.

Commit
5690b4a
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Build success (1 min) · Target worldserver

Monitoring alert

freewill-watch: *Doanaar, Ahnaar, Nobari no progress for 21 min (turning in “Urgent Delivery!”)*. All three waited 13 m from Zalduun (ship wreck, Azuremyst Isle).

Cause

The NPC stands on a surface the navigation mesh does not cover, with no reachable point within 8 m. Interaction requires about 5 m. The brain restarted the approach at every decision, without limit.

Fixes

  1. Last metres: if path computation fails while the target is within 15 m, in line of sight (IsWithinLOS) and within 4 m of height, the character takes those few steps in a straight line, like a player stepping over debris.
  2. Safeguard: after 20 approach attempts at the same quest giver or ender, it is set aside for 10 minutes.

100-player report (latest hourly report)

Average level 5.5 (max 9), 9,119 monsters killed, 1,206 quests turned in, 541 deaths.