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Trial armory
Ahneaal
Level 28 · Draenei · Shaman · Alliance
Role: healer · #38 of the trial out of 2,500
in game
- 90
- achievement points
- 22
- Average item level
- 45
- dungeons finished
Rugged Spaulders
Soulbound
Item Level 20
ShoulderLeather
64 Armor
+8 Agility
Durability 41 / 45
Requires Level 15
Sell Price: 6 s 18 c
Buccaneer's Cape of the Owl
Soulbound
Item Level 19
BackCloth
16 Armor
+2 Intellect
+2 Spirit
Requires Level 14
Sell Price: 3 s 58 c
Lupine Vest of Intellect
Soulbound
Item Level 20
ChestLeather
78 Armor
+6 Intellect
Durability 63 / 70
Requires Level 15
Sell Price: 7 s 6 c
Scout's Shirt
Shirt
Sell Price: 1 c
Black Wolf Bracers
Soulbound
Item Level 26
WristLeather
42 Armor
+8 Stamina
Durability 32 / 35
Requires Level 20
Sell Price: 9 s 22 c
Woodworking Gloves
Soulbound
Item Level 18
HandsLeather
46 Armor
+3 Intellect
+2 Spirit
Durability 18 / 20
Requires Level 13
Sell Price: 2 s 67 c
Girdle of the Blindwatcher
Soulbound
Item Level 26
WaistLeather
54 Armor
+7 Stamina
+8 Intellect
Durability 32 / 35
Requires Level 19
Sell Price: 9 s 64 c
Smelting Pants
Soulbound
Item Level 21
LegsLeather
76 Armor
+8 Stamina
Durability 59 / 65
Requires Level 16
Equip: Improves critical strike rating by 7.
Sell Price: 9 s 66 c
Prospector's Boots
Soulbound
Item Level 19
FeetLeather
52 Armor
+3 Spirit
+2 Stamina
Durability 32 / 35
Requires Level 14
Sell Price: 4 s 84 c
Lavishly Jeweled Ring
Soulbound
Unique-Equipped
Item Level 22
Finger
+6 Intellect
Requires Level 17
Equip: Improves hit rating by 2.
Sell Price: 8 s 12 c
Meadow Ring of the Falcon
Soulbound
Item Level 22
Finger
+3 Agility
+3 Intellect
Requires Level 17
Sell Price: 10 s 64 c
Buzzer Blade
Soulbound
Item Level 21
One-HandDagger
14 - 28 DamageSpeed 1.50
(14.0 damage per second)
Enchanted: Flametongue 3
Durability 41 / 45
Requires Level 16
Equip: Improves critical strike rating by 5.
Sell Price: 18 s 87 c
Commander's Crest
Soulbound
Item Level 28
Off HandShield
623 Armor
13 Block
+3 Stamina
+6 Strength
Durability 86 / 95
Requires Level 20
Equip: Increases your dodge rating by 3.
Sell Price: 27 s 11 c
12 items equipped out of 17
Stats
Values saved by the server (talents, set bonuses and active effects included) when the character was last saved; ratings converted with the game tables for its class and level.
General
- Health
- 985
- Mana
- 1,200
- Average item level
- 22
- GearScoreGearScoreLite formula
- 163
Attributes
- Strength+6 from gear
- 49
- Agility+11 from gear
- 40
- Stamina+28 from gear
- 89
- Intellect+28 from gear
- 63
- Spirit+7 from gear
- 57
Melee
- Attack power
- 121
- DamageSpeed 1.50
- 26 - 40
- Damage per second
- 22.0
- Hitrating 2
- 0.52 %
- Critical strikerating 12
- 2.61 %
- Hasterating 0
- 0.00 %
- Expertiserating 0
- 0 points
- Armor penetrationrating 0
- 0.00 %
Ranged
- Ranged attack power
- 30
- Hitrating 2
- 0.52 %
- Critical strikerating 12
- 2.57 %
- Hasterating 0
- 0.00 %
Spell
- Spell power
- 0
- Hitrating 2
- 0.65 %
- Spell critical strikeIntellect and rating, without talents
- ≈ 6.91 %
- Hasterating 0
- 0.00 %
- Spell penetration
- 0
- Mana per 5 sec (gear)
- 0
Defense
- Armorreduces physical damage from a level 28 attacker by 28.24 %
- 1,094
- Defenserating 0
- 140
- Dodgerating 3
- 5.65 %
- Parryrating 0
- 0.00 %
- Blockrating 0
- 4.80 %
- Resilience−0.00 % chance to be critically hit
- 0
Resistances
- Holy
- 0
- Fire
- 0
- Nature
- 0
- Frost
- 0
- Shadow
- 0
- Arcane
- 0
Restoration 0 / 0 / 19
Convection
Rank 0/5
Reduces the mana cost of your Shock, Lightning Bolt, Chain Lightning, Lava Burst, and Wind Shear spells by 2%.
Concussion
Rank 0/5
Increases the damage done by your Lightning Bolt, Chain Lightning, Thunderstorm, Lava Burst and Shock spells by 1%.
Call of Flame
Rank 0/3
Requires 5 points in Elemental
Increases the damage done by your Fire Totems and Fire Nova by 5%, and damage done by your Lava Burst spell by 2%.
Elemental Warding
Rank 0/3
Requires 5 points in Elemental
Reduces all damage taken by 2%.
Elemental Devastation
Rank 0/3
Requires 5 points in Elemental
Your non-periodic offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
Reverberation
Rank 0/5
Requires 10 points in Elemental
Reduces the cooldown of your Shock spells and Wind Shear by 0.2 sec.
Elemental Focus
Rank 0/1
Requires 10 points in Elemental
After landing a non-periodic critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage or healing spells by 40%.
Elemental Fury
Rank 0/5
Requires 10 points in Elemental
Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 20%.
Improved Fire Nova
Rank 0/2
Requires 15 points in Elemental
Increases the damage done by your Fire Nova by 10% and reduces the cooldown by 2 sec.
Eye of the Storm
Rank 0/3
Requires 15 points in Elemental
Reduces the pushback suffered from damaging attacks while casting Lightning Bolt, Chain Lightning, Lava Burst and Hex spells by 23%.
Elemental Reach
Rank 0/2
Requires 20 points in Elemental
Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 3 yards, increases the radius of your Thunderstorm spell by 10%, and increases the range of your Flame Shock by 7 yards.
Call of Thunder
Rank 0/1
Requires 20 points in Elemental
Requires 1 point(s) in Elemental Focus
Increases the critical strike chance of your Lightning Bolt, Chain Lightning and Thunderstorm spells by an additional 5%.
Unrelenting Storm
Rank 0/3
Requires 20 points in Elemental
Regenerate mana equal to 4% of your Intellect every 5 sec, even while casting.
Elemental Precision
Rank 0/3
Requires 25 points in Elemental
Increases your chance to hit with Fire, Frost and Nature spells by 1% and reduces the threat caused by Fire, Frost and Nature spells by 10%.
Lightning Mastery
Rank 0/5
Requires 25 points in Elemental
Requires 5 point(s) in Elemental Fury
Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.1 sec.
Elemental Mastery
Rank 0/1
Requires 30 points in Elemental
Requires 1 point(s) in Call of Thunder
When activated, your next Lightning Bolt, Chain Lightning or Lava Burst spell becomes an instant cast spell. In addition, you gain 15% spell haste for 15 sec. Elemental Mastery shares a cooldown with Nature's Swiftness.
Storm, Earth and Fire
Rank 0/3
Requires 30 points in Elemental
Reduces the cooldown of your Chain Lightning spell by .75 sec, your Earthbind Totem also has a 33% chance to root targets for 5 sec when cast and the periodic damage done by your Flame Shock is increased by 20%.
Booming Echoes
Rank 0/2
Requires 35 points in Elemental
Reduces the cooldown of your Flame Shock and Frost Shock spells by an additional 1 sec., and increases the direct damage done by your Flame Shock and Frost Shock spells by an additional 10%.
Elemental Oath
Rank 0/2
Requires 35 points in Elemental
Requires 1 point(s) in Elemental Mastery
While Clearcasting from Elemental Focus is active, you deal 5% more spell damage. In addition, party and raid members within 100 yards receive a 3% bonus to their spell critical strike chance.
Lightning Overload
Rank 0/3
Requires 35 points in Elemental
Gives your Lightning Bolt and Chain Lightning spells a 11% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
Astral Shift
Rank 0/3
Requires 40 points in Elemental
When stunned, feared or silenced you shift into the Astral Plane reducing all damage taken by 10% for the duration of the stun, fear or silence effect.
Totem of Wrath
Rank 0/1
Requires 40 points in Elemental
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases spell power by 100 for all party and raid members, and increases the critical strike chance of all attacks by 3% against all enemies within 40 yards. Lasts 5 min.
Lava Flows
Rank 0/3
Requires 40 points in Elemental
Increases the critical strike damage bonus of your Lava Burst spell by an additional 6%, and when your Flame Shock is dispelled your spell casting speed is increased by 10% for 6 sec.
Shamanism
Rank 0/5
Requires 45 points in Elemental
Your Lightning Bolt and Chain Lightning spells gain an additional 4% and your Lava Burst gains an additional 5% of your bonus damage effects.
Thunderstorm
Rank 0/1
Requires 50 points in Elemental
You call down a bolt of lightning, energizing you and damaging nearby enemies within 10 yards. Restores 8% mana to you and deals 551 to 629 Nature damage to all nearby enemies, knocking them back 20 yards. This spell is usable while stunned.
Enhancing Totems
Rank 0/3
Increases the effect of your Strength of Earth and Flametongue Totems by 5%.
Earth's Grasp
Rank 0/2
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%, and reduces the cooldown of both totems by 15%.
Ancestral Knowledge
Rank 0/5
Increases your Intellect by 2%.
Guardian Totems
Rank 0/2
Requires 5 points in Enhancement
Increases the amount of armor increased by your Stoneskin Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
Thundering Strikes
Rank 0/5
Requires 5 points in Enhancement
Improves your chance to get a critical strike with all spells and attacks by 1%.
Improved Ghost Wolf
Rank 0/2
Requires 5 points in Enhancement
Reduces the cast time of your Ghost Wolf spell by 1 sec.
Improved Shields
Rank 0/3
Requires 5 points in Enhancement
Increases the damage done by your Lightning Shield orbs by 5%, increases the amount of mana gained from your Water Shield orbs by 5% and increases the amount of healing done by your Earth Shield orbs by 5%.
Elemental Weapons
Rank 0/3
Requires 10 points in Enhancement
Increases the damage caused by your Windfury Weapon effect by 13% increases the spell damage on your Flametongue Weapon by 10% and increases the bonus healing on your Earthliving Weapon by 10%.
Shamanistic Focus
Rank 0/1
Requires 10 points in Enhancement
Reduces the mana cost of your Shock spells by 45%.
Anticipation
Rank 0/3
Requires 10 points in Enhancement
Increases your chance to dodge by an additional 1%, and reduces the duration of all Disarm effects used against you by 16%. This does not stack with other Disarm duration reducing effects.
Flurry
Rank 0/5
Requires 15 points in Enhancement
Requires 5 point(s) in Thundering Strikes
Increases your attack speed by 6% for your next 3 swings after dealing a critical strike.
Toughness
Rank 0/5
Requires 15 points in Enhancement
Increases your Stamina by 2%, and reduces the duration of movement slowing effects on you by 6%.
Improved Windfury Totem
Rank 0/2
Requires 20 points in Enhancement
Increases the melee haste granted by your Windfury totem by 2%.
Spirit Weapons
Rank 0/1
Requires 20 points in Enhancement
Gives a chance to parry enemy melee attacks and reduces all threat generated by 30%.
Mental Dexterity
Rank 0/3
Requires 20 points in Enhancement
Increases your Attack Power by 33% of your Intellect.
Unleashed Rage
Rank 0/3
Requires 25 points in Enhancement
Increases your expertise by 3, and increases all party and raid members' attack power by 4% while within 100 yards of the Shaman.
Weapon Mastery
Rank 0/3
Requires 25 points in Enhancement
Increases the damage you deal with all weapons by 4%.
Frozen Power
Rank 0/2
Requires 25 points in Enhancement
Increases the damage done by your Lightning Bolt, Chain Lightning, Lava Lash and Shock spells by 5% on targets afflicted by your Frostbrand Attack effect, and your Frost Shock has a 50% chance to root the target in ice for 5 sec. when used on targets at or further than 15 yards from you.
Dual Wield Specialization
Rank 0/3
Requires 30 points in Enhancement
Requires 1 point(s) in Dual Wield
Increases your chance to hit while dual wielding by an additional 2%.
Dual Wield
Rank 0/1
Requires 30 points in Enhancement
Requires 1 point(s) in Spirit Weapons
Allows one-hand and off-hand weapons to be equipped in the off-hand.
Stormstrike
Rank 0/1
Requires 30 points in Enhancement
Instantly attack with both weapons. In addition, the next 4 sources of Nature damage dealt to the target from the Shaman are increased by 20%. Lasts 12 sec.
Static Shock
Rank 0/3
Requires 35 points in Enhancement
You have a 2% chance to hit your target with a Lightning Shield orb charge when you deal damage with melee attacks and abilities, and your Lightning Shield gains 2 additional charges.
Lava Lash
Rank 0/1
Requires 35 points in Enhancement
Requires 1 point(s) in Dual Wield
You charge your off-hand weapon with lava, instantly dealing 100% off-hand Weapon damage. Damage is increased by 25% if your off-hand weapon is enchanted with Flametongue.
Improved Stormstrike
Rank 0/2
Requires 35 points in Enhancement
Requires 1 point(s) in Stormstrike
When you Stormstrike, you have a 50% chance to immediately grant you 20% of your base mana.
Mental Quickness
Rank 0/3
Requires 40 points in Enhancement
Reduces the mana cost of your instant cast Shaman spells by 2% and increases your spell power by an amount equal to 10% of your attack power.
Shamanistic Rage
Rank 0/1
Requires 40 points in Enhancement
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 15% of your attack power. This spell is usable while stunned. Lasts 15 sec.
Earthen Power
Rank 0/2
Requires 40 points in Enhancement
Your Earthbind Totem's pulses have a 50% chance to also remove all snare effects from you and nearby friendly targets, and your Earth Shock reduces enemy attack speed by an additional 5%.
Maelstrom Weapon
Rank 0/5
Requires 45 points in Enhancement
When you deal damage with a melee weapon, you have a chance to reduce the cast time of your next Lightning Bolt, Chain Lightning, Lesser Healing Wave, Healing Wave, Chain Heal, or Hex spell by 20%. Stacks up to 5 times. Lasts 30 sec.
Feral Spirit
Rank 0/1
Requires 50 points in Enhancement
Summons two Spirit Wolves under the command of the Shaman, lasting 45 sec.
Improved Healing Wave
Rank 5/5
Reduces the casting time of your Healing Wave spell by 0.5 sec.
Totemic Focus
Rank 0/5
Reduces the mana cost of your totems by 5%.
Improved Reincarnation
Rank 0/2
Requires 5 points in Restoration
Reduces the cooldown of your Reincarnation spell by 7 min and increases the amount of health and mana recovered when reincarnating by an additional 10%.
Healing Grace
Rank 0/3
Requires 5 points in Restoration
Reduces the threat generated by your healing spells by 5% and reduces the chance your helpful spells and damage over time effects will be dispelled by 10%.
Tidal Focus
Rank 5/5
Requires 5 points in Restoration
Reduces the mana cost of your healing spells by 5%.
Improved Water Shield
Rank 3/3
Requires 10 points in Restoration
You have a 100% chance to instantly gain mana as if you consumed a Water Shield Orb when you gain a critical effect from your Healing Wave or Riptide spells, a 60% chance when you gain a critical effect from your Lesser Healing Wave spell, and a 30% chance when you gain a critical effect from your Chain Heal spell.
Healing Focus
Rank 0/3
Requires 10 points in Restoration
Reduces the pushback suffered from damaging attacks while casting any Shaman healing spell by 23%.
Tidal Force
Rank 1/1
Requires 10 points in Restoration
Increases the critical effect chance of your Healing Wave, Lesser Healing Wave and Chain Heal by 60%. Each critical heal reduces the chance by 20%. Lasts 20 sec.
Ancestral Healing
Rank 3/3
Requires 10 points in Restoration
Reduces your target's physical damage taken by 10% for 15 sec after getting a critical effect from one of your healing spells.
Restorative Totems
Rank 2/3
Requires 15 points in Restoration
Increases the effect of your Mana Spring Totem by 12%, and increases the amount healed by your Healing Stream Totem by 30%.
Next rank:
Increases the effect of your Mana Spring Totem by 20%, and increases the amount healed by your Healing Stream Totem by 45%.
Tidal Mastery
Rank 0/5
Requires 15 points in Restoration
Increases the critical effect chance of your healing and lightning spells by 1%.
Healing Way
Rank 0/3
Requires 20 points in Restoration
Increases the amount healed by your Healing Wave spell by 8%.
Nature's Swiftness
Rank 0/1
Requires 20 points in Restoration
When activated, your next Nature spell with a base casting time less than 10 sec. becomes an instant cast spell. Nature's Swiftness shares a cooldown with Elemental Mastery.
Focused Mind
Rank 0/3
Requires 20 points in Restoration
Reduces the duration of any Silence or Interrupt effects used against the Shaman by 10%. This effect does not stack with other similar effects.
Purification
Rank 0/5
Requires 25 points in Restoration
Increases the effectiveness of your healing spells by 2%.
Nature's Guardian
Rank 0/5
Requires 30 points in Restoration
Whenever a damaging attack brings you below 30% health, your maximum health is increased by 3% for 10 sec and your threat level towards the attacker is reduced. 30 second cooldown.
Mana Tide Totem
Rank 0/1
Requires 30 points in Restoration
Requires 3 point(s) in Restorative Totems
Summons a Mana Tide Totem with 10% of the caster's health at the feet of the caster for 12 sec that restores ?% of total mana every 3 seconds to group members within 30 yards.
Cleanse Spirit
Rank 0/1
Requires 30 points in Restoration
Requires 5 point(s) in Purification
Cleanse the spirit of a friendly target, removing 1 poison effect, 1 disease effect, and 1 curse effect.
Blessing of the Eternals
Rank 0/2
Requires 35 points in Restoration
Increases the critical effect chance of your spells by 2%, and increases the chance to apply the Earthliving heal over time effect on the target by 40% when they are at or under 35% total health.
Improved Chain Heal
Rank 0/2
Requires 35 points in Restoration
Increases the amount healed by your Chain Heal spell by 10%.
Nature's Blessing
Rank 0/3
Requires 35 points in Restoration
Increases your healing by an amount equal to 5% of your Intellect.
Ancestral Awakening
Rank 0/3
Requires 40 points in Restoration
When you critically heal with your Healing Wave, Lesser Healing Wave or Riptide you summon an Ancestral spirit to aid you, instantly healing the lowest percentage health friendly party or raid target within 40 yards for 10% of the amount healed.
Earth Shield
Rank 0/1
Requires 40 points in Restoration
Protects the target with an earthen shield, reducing casting or channeling time lost when damaged by 30% and causing attacks to heal the shielded target for ?. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
Improved Earth Shield
Rank 0/2
Requires 40 points in Restoration
Requires 1 point(s) in Earth Shield
Increases the amount of charges for your Earth Shield by 1, and increases the healing done by your Earth Shield by 5%.
Tidal Waves
Rank 0/5
Requires 45 points in Restoration
When you cast Chain Heal or Riptide, you have a 20% chance to lower the cast time of your Healing Wave spell by 30% and increase the critical effect chance of your Lesser Healing Wave spell by 25%, until two such spells have been cast. In addition, your Healing Wave gains an additional 4% of your bonus healing effects and your Lesser Healing Wave gains an additional 2% of your bonus healing effects.
Riptide
Rank 0/1
Requires 50 points in Restoration
Heals a friendly target for 639 to 691 and another 665 over 15 sec. Your next Chain Heal cast on that primary target within 15 sec will consume the healing over time effect and increase the amount of the Chain Heal by 25%.
Glyphs
No glyph inscribed.
- 90
- Achievement points
- 9
- Achievements earned
Progress by category
- General2 / 54 · 20 pts
- Quests0 / 49 · 0 pts
- Exploration0 / 70 · 0 pts
- Player vs. Player0 / 166 · 0 pts
- Dungeons & Raids5 / 458 · 50 pts
- Professions2 / 75 · 20 pts
- Reputation0 / 45 · 0 pts
- World Events0 / 141 · 0 pts
Achievements earned

Razorfen Kraul 10
Defeat Charlga Razorflank.
4 Nov 2026

Stormwind Stockade 10
Defeat Bazil Thredd.
4 Nov 2026

Shadowfang Keep 10
Defeat Archmage Arugal.
4 Nov 2026

Deadmines 10
Defeat Edwin VanCleef.
4 Nov 2026

Level 20 10
Reach level 20.
4 Nov 2026

Ragefire Chasm 10
Defeat Taragaman the Hungerer.
3 Nov 2026

Journeyman Fisherman 10
Become a Journeyman Fisherman.
3 Nov 2026

Journeyman in First Aid 10
Become a Journeyman in first aid.
3 Nov 2026

Level 10 10
Reach level 10.
3 Nov 2026
Counters kept by the server (the in-game “Statistics” achievement tab) and the character sheet.
Key figures
- 14
- Deaths
- 29
- Quests completed
- 5,221
- Creatures killed
- 13
- Dungeon deaths
- 0
- Honorable kills
- 32 g
- Gold acquired
- 1 d 12 h
- Time played
- 15 min
- Time at this level
- 2 Nov 2026
- Created on
All statistics
Character
Wealth
- Total gold acquired
- 32 g 96 c
- Gold looted
- 22 g 23 s 94 c
- Gold from quest rewards
- 3 g 3 s 50 c
- Auction purchases
- 2
- Most expensive bid on auction
- 18 s 74 c
- Gold from vendors
- 6 g 73 s 52 c
- Gold spent on travel
- 14 s 55 c
- Gold spent on postage
- 60 c
- Most gold ever owned
- 9 g 19 s 59 c
Consumables
- Bandages used
- 14
- Beverages consumed
- 551
- Food eaten
- 45
Reputation
- Most factions at Revered or higher
- 1
- Most factions at Honored or higher
- 5
- Total factions encountered
- 6
Gear
- Greed rolls made on loot
- 613
- Need rolls made on loot
- 39
Kills
- Total kills
- 5,271
- Total kills that grant experience or honor
- 4,558
Creatures
- Creatures killed
- 5,221
- Critters killed
- 50
Killing Blows
- Total Killing Blows
- 169
- World Killing Blows
- 149
Deaths
- Total deaths
- 14
Dungeons
- Total raid and dungeon deaths
- 13
- Total deaths in 5-player dungeons
- 13
World
- Deaths from drowning
- 1
Quests
- Quests completed
- 29
- Quests abandoned
- 1
Dungeons & Raids
- Total 5-player dungeons entered
- 38
Classic
- Edwin VanCleef kills (Deadmines)
- 7
- Archmage Arugal kills (Shadowfang Keep)
- 9
Skills
Secondary Skills
- Cooking skill
- 17
- Cooking Recipes known
- 6
- First Aid skill
- 61
- First Aid Manuals learned
- 3
- Fishing skill
- 75
- Fish caught
- 9
- Fish and other things caught
- 9
Professions
- Highest Jewelcrafting skill
- 6
- Jewelcrafting Designs learned
- 5
- Highest Mining skill
- 11
- Smelting Recipes learned
- 5
Travel
- Flight paths taken
- 17
- Number of times hearthed
- 13
Social
- Total cheers
- 7
Player vs. Player
- Total deaths from opposite faction
- 14
Alliance
Professions
Secondary skills
- 0
- Honorable kills
- 0
- Honor points
- 0
- Arena points
today 0 · yesterday 0
Arena teams
No arena team.
- #38 of 2,500
- ranking
- 45
- dungeons finished
- 50
- runs
- 90 %
- success rate
- 235
- bosses defeated
- 13
- deaths in dungeons
- 11
- wipes suffered
- 14
- deaths in total
- 13.2 min
- best time
Its dungeons
| Dungeon | Runs | Finished |
|---|---|---|
| Gouffre de Ragefeu | 19 | 18 |
| Donjon d'Ombrecroc | 12 | 9 |
| Prison de Hurlevent | 10 | 10 |
| Mortemines | 8 | 7 |
| Kraal de Tranchebauge | 1 | 1 |
Dungeon stats collected every 5 minutes; sheet regenerated at most every 5 minutes.
Equipped bags
Heavy Brown Bag
10 Slot Bag
Sell Price: 50 s
Heavy Brown Bag
10 Slot Bag
Sell Price: 50 s
Heavy Brown Bag
10 Slot Bag
Sell Price: 50 s
Heavy Brown Bag
10 Slot Bag
Sell Price: 50 s
Backpack
Hearthstone
Soulbound
Unique
Haunch of Meat
Requires Level 5
Sell Price: 6 c
Quantity: 7
Blood Mushroom
Soulbound
Unique
Inoculating Crystal
Soulbound
Unique
Moss Agate
Sell Price: 4 s
Quantity: 2
Faintly Glowing Crystal
Soulbound
Unique
Requires Level 5
"Removed from the stomach of a nightstalker runt. It looks familiar."
Root Trapper Vine
Soulbound
Quantity: 2
Enriched Lasher Root
Sell Price: 5 c
Earth Totem
Soulbound
Grell Earring
Soulbound
Quantity: 3
Sweet Nectar
Requires Level 25
Sell Price: 50 c
Quantity: 9
Shadowgem
Sell Price: 2 s 50 c
Fishing Pole
Two-HandFishing Pole
2 - 4 DamageSpeed 3.00
(1.0 damage per second)
Durability 16 / 16
Sell Price: 4 c
Blood Elf Communication
Soulbound
Unique
Requires Level 5
Defias Renegade Ring
Binds when equipped
Item Level 25
Finger
+3 Stamina
+3 Agility
Requires Level 20
Sell Price: 6 s 50 c
Mining Pick
Item Level 4
Main HandMiscellaneous
2 - 4 DamageSpeed 2.00
(1.5 damage per second)
"Miners need a mining pick for digging."
Sell Price: 16 c