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Trial armory
Verisadar
Level 27 · Draenei · Priest · Alliance
Role: healer · #68 of the trial out of 2,500
Last session: 4 Nov 2026, 22:33 UTC
- 100
- achievement points
- 23
- Average item level
- 42
- dungeons finished
Feline Mantle
Soulbound
Item Level 26
ShoulderCloth
33 Armor
+9 Intellect
+5 Spirit
Durability 41 / 45
Requires Level 21
Equip: Increases spell power by 2.
Sell Price: 10 s 78 c
Sanguine Cape
Soulbound
Item Level 22
BackCloth
18 Armor
+4 Intellect
Requires Level 17
Sell Price: 5 s 52 c
Robes of Arugal
Soulbound
Item Level 29
ChestCloth
46 Armor
+3 Spirit
+9 Intellect
+5 Stamina
Durability 72 / 80
Requires Level 20
Equip: Increases spell power by 12.
Sell Price: 18 s 92 c
Acolyte's Shirt
Shirt
Sell Price: 1 c
Mindthrust Bracers
Soulbound
Item Level 22
WristCloth
17 Armor
+9 Intellect
-5 Stamina
Durability 18 / 20
Requires Level 17
Sell Price: 4 s 64 c
Gold-flecked Gloves
Soulbound
Item Level 22
HandsCloth
25 Armor
+6 Intellect
Durability 18 / 20
Requires Level 17
Equip: Increases spell power by 7.
Sell Price: 4 s 37 c
Belt of Arugal
Soulbound
Item Level 29
WaistCloth
26 Armor
+10 Intellect
+3 Spirit
Durability 27 / 30
Requires Level 20
Equip: Increases spell power by 2.
Sell Price: 10 s
Barbaric Loincloth
Soulbound
Item Level 16
LegsCloth
25 Armor
+2 Intellect
Durability 36 / 40
Requires Level 11
Equip: Increases spell power by 4.
Sell Price: 3 s 33 c
Spellbinder Boots
Item Level 14
FeetCloth
17 Armor
Durability 23 / 25
Requires Level 9
Sell Price: 1 s 9 c
Silverlaine's Family Seal
Soulbound
Unique-Equipped
Item Level 26
Finger
+7 Strength
+3 Stamina
Requires Level 21
Sell Price: 16 s 50 c
Lavishly Jeweled Ring
Soulbound
Unique-Equipped
Item Level 22
Finger
+6 Intellect
Requires Level 17
Equip: Improves hit rating by 2.
Sell Price: 8 s 12 c
Odo's Ley Staff
Soulbound
Item Level 26
Two-HandStaff
50 - 76 DamageSpeed 2.90
(21.7 damage per second)
+12 Spirit
+5 Stamina
Durability 86 / 95
Requires Level 21
Sell Price: 48 s 3 c
Opaque Wand
Soulbound
Item Level 20
RangedWand
14 - 28 Shadow DamageSpeed 1.40
(15.0 damage per second)
Durability 35 / 40
Requires Level 15
Sell Price: 10 s 81 c
12 items equipped out of 17
Stats
Values saved by the server (talents, set bonuses and active effects included) when the character was last saved; ratings converted with the game tables for its class and level.
General
- Health
- 863
- Mana
- 2,099
- Average item level
- 23
- GearScoreGearScoreLite formula
- 192
Attributes
- Strength+7 from gear
- 37
- Agility
- 28
- Stamina+8 from gear
- 70
- Intellect+55 from gear
- 122
- Spirit+23 from gear
- 88
Melee
- Attack power
- 27
- DamageSpeed 2.90
- 55 - 81
- Damage per second
- 23.4
- Hitrating 2
- 0.55 %
- Critical strikerating 0
- 3.67 %
- Hasterating 0
- 0.00 %
- Expertiserating 0
- 0 points
- Armor penetrationrating 0
- 0.00 %
Ranged
- Ranged attack power
- 18
- Hitrating 2
- 0.55 %
- Critical strikerating 0
- 4.87 %
- Hasterating 0
- 0.00 %
Spell
- Spell power
- 0
- Hitrating 2
- 0.68 %
- Spell critical strikeIntellect and rating, without talents
- ≈ 5.82 %
- Hasterating 0
- 0.00 %
- Spell penetration
- 0
- Mana per 5 sec (gear)
- 0
Defense
- Armorreduces physical damage from a level 27 attacker by 28.70 %
- 1,085
- Defenserating 0
- 135
- Dodgerating 0
- 5.06 %
- Parryrating 0
- 0.00 %
- Blockrating 0
- 0.00 %
- Resilience−0.00 % chance to be critically hit
- 0
Resistances
- Holy
- 0
- Fire
- 0
- Nature
- 0
- Frost
- 0
- Shadow
- 0
- Arcane
- 0
Discipline 18 / 0 / 0
Unbreakable Will
Rank 0/5
Reduces the duration of Stun, Fear, and Silence effects done to you by an additional 6%.
Twin Disciplines
Rank 5/5
Increases the damage and healing done by your instant spells by 5%.
Silent Resolve
Rank 0/3
Requires 5 points in Discipline
Reduces the threat generated by your Holy and Discipline spells by 7% and reduces the chance your helpful spells and damage over time effects will be dispelled by 10%.
Improved Inner Fire
Rank 3/3
Requires 5 points in Discipline
Increases the effect of your Inner Fire spell by 45%, and increases the total number of charges by 12.
Improved Power Word: Fortitude
Rank 2/2
Requires 5 points in Discipline
Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%, and increases your total Stamina by 4%.
Martyrdom
Rank 0/2
Requires 5 points in Discipline
Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect reduces the pushback suffered from damaging attacks while casting Priest spells and decreases the duration of Interrupt effects by 10%.
Meditation
Rank 3/3
Requires 10 points in Discipline
Allows 50% of your mana regeneration to continue while casting.
Inner Focus
Rank 1/1
Requires 10 points in Discipline
When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
Improved Power Word: Shield
Rank 3/3
Requires 10 points in Discipline
Increases the damage absorbed by your Power Word: Shield by 15%.
Absolution
Rank 0/3
Requires 15 points in Discipline
Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 5%.
Mental Agility
Rank 1/3
Requires 15 points in Discipline
Reduces the mana cost of your instant cast spells by 4%.
Next rank:
Reduces the mana cost of your instant cast spells by 7%.
Improved Mana Burn
Rank 0/2
Requires 15 points in Discipline
Reduces the casting time of your Mana Burn spell by 0.5 sec.
Reflective Shield
Rank 0/2
Requires 20 points in Discipline
Causes 22% of the damage you absorb with Power Word: Shield to reflect back at the attacker. This damage causes no threat.
Mental Strength
Rank 0/5
Requires 20 points in Discipline
Increases your total Intellect by 3%.
Soul Warding
Rank 0/1
Requires 20 points in Discipline
Requires 3 point(s) in Improved Power Word: Shield
Reduces the cooldown of your Power Word: Shield ability by 4 sec, and reduces the mana cost of your Power Word: Shield by 15%.
Focused Power
Rank 0/2
Requires 25 points in Discipline
Increases damage and healing done by your spells by 2%. In addition, your Mass Dispel cast time is reduced by 0.5 sec.
Enlightenment
Rank 0/3
Requires 25 points in Discipline
Increases your total Spirit by 2% and increases your spell haste by 2%.
Focused Will
Rank 0/3
Requires 30 points in Discipline
Increases your spell critical effect chance by 1%, and after taking a critical hit you gain the Focused Will effect, reducing all damage taken by 2% and increasing healing effects on you by 3%. Stacks up to 3 times. Lasts 8 sec.
Power Infusion
Rank 0/1
Requires 30 points in Discipline
Requires 5 point(s) in Mental Strength
Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.
Improved Flash Heal
Rank 0/3
Requires 30 points in Discipline
Reduces the mana cost of your Flash Heal by 5%, and increases the critical effect chance of your Flash Heal by 4% on friendly targets at or below 50% health.
Renewed Hope
Rank 0/2
Requires 35 points in Discipline
Increases the critical effect chance of your Flash Heal, Greater Heal and Penance (Heal) spells by 2% on targets afflicted by the Weakened Soul effect, and you have a 50% chance to reduce all damage taken by 3% for 1 min to all friendly party and raid targets when you cast Power Word: Shield. This effect has a 15 sec cooldown.
Rapture
Rank 0/3
Requires 35 points in Discipline
When your Power Word: Shield is completely absorbed or dispelled you are instantly energized with 1.5% of your total mana, and you have a 33% chance to energize your shielded target with 2% total mana, 8 rage, 16 energy or 32 runic power. This effect can only occur once every 12 sec.
Aspiration
Rank 0/2
Requires 35 points in Discipline
Reduces the cooldown of your Inner Focus, Power Infusion, Pain Suppression and Penance spells by 10%.
Divine Aegis
Rank 0/3
Requires 40 points in Discipline
Critical heals create a protective shield on the target, absorbing 10% of the amount healed. Lasts 12 sec.
Pain Suppression
Rank 0/1
Requires 40 points in Discipline
Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.
Grace
Rank 0/2
Requires 40 points in Discipline
Your Flash Heal, Greater Heal, and Penance spells have a 50% chance to bless the target with Grace, increasing all healing received from the Priest by 3%. This effect will stack up to 3 times. Effect lasts 15 sec. Grace can only be active on one target at a time.
Borrowed Time
Rank 0/5
Requires 45 points in Discipline
Grants 5% spell haste for your next spell after casting Power Word: Shield, and increases the amount absorbed by your Power Word: Shield equal to 8% of your spell power.
Penance
Rank 0/1
Requires 50 points in Discipline
Launches a volley of holy light at the target, causing 240 Holy damage to an enemy, or 670 to 756 healing to an ally instantly and every 1 sec for 2 sec.
Healing Focus
Rank 0/2
Reduces the pushback suffered from damaging attacks while casting any healing spell by 35%.
Improved Renew
Rank 0/3
Increases the amount healed by your Renew spell by 5%.
Holy Specialization
Rank 0/5
Increases the critical effect chance of your Holy spells by 1%.
Spell Warding
Rank 0/5
Requires 5 points in Holy
Reduces all spell damage taken by 2%.
Divine Fury
Rank 0/5
Requires 5 points in Holy
Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec.
Desperate Prayer
Rank 0/1
Requires 10 points in Holy
Instantly heals the caster for 263 to 325.
Blessed Recovery
Rank 0/3
Requires 10 points in Holy
After being struck by a melee or ranged critical hit, Blessed Recovery heals you for 5% of the damage taken over 6 sec. Additional critical hits taken during the effect increase the healing received.
Inspiration
Rank 0/3
Requires 10 points in Holy
Reduces your target's physical damage taken by 3% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Penance, Prayer of Mending, Prayer of Healing, or Circle of Healing spell.
Holy Reach
Rank 0/2
Requires 15 points in Holy
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing, Holy Nova, Divine Hymn and Circle of Healing spells by 10%.
Improved Healing
Rank 0/3
Requires 15 points in Holy
Reduces the mana cost of your Lesser Heal, Heal, Greater Heal, Divine Hymn and Penance spells by 5%.
Searing Light
Rank 0/2
Requires 15 points in Holy
Requires 5 point(s) in Divine Fury
Increases the damage of your Smite, Holy Fire, Holy Nova and Penance spells by 5%.
Healing Prayers
Rank 0/2
Requires 20 points in Holy
Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by 10%.
Spirit of Redemption
Rank 0/1
Requires 20 points in Holy
Increases total Spirit by 5% and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
Spiritual Guidance
Rank 0/5
Requires 20 points in Holy
Increases spell power by 5% of your total Spirit.
Surge of Light
Rank 0/2
Requires 25 points in Holy
Your spell criticals have a 25% chance to cause your next Smite or Flash Heal spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec.
Spiritual Healing
Rank 0/5
Requires 25 points in Holy
Increases the amount healed by your healing spells by 2%.
Holy Concentration
Rank 0/3
Requires 30 points in Holy
Your mana regeneration from spirit is increased by 16% for 8 sec after you critically heal with Flash Heal, Greater Heal, Binding Heal or Empowered Renew.
Lightwell
Rank 0/1
Requires 30 points in Holy
Requires 1 point(s) in Spirit of Redemption
Creates a Holy Lightwell. Friendly players can click the Lightwell to restore ? health over 6 sec. Attacks done to you equal to 30% of your total health will cancel the effect. Lightwell lasts for 3 min or 10 charges.
Blessed Resilience
Rank 0/3
Requires 30 points in Holy
Increases the effectiveness of your healing spells by 1%, and critical hits made against you have a 20% chance to prevent you from being critically hit again for 6 sec.
Body and Soul
Rank 0/2
Requires 35 points in Holy
When you cast Power Word: Shield, you increase the target's movement speed by 30% for 4 sec, and you have a 50% chance when you cast Abolish Disease on yourself to also cleanse 1 poison effect in addition to diseases.
Empowered Healing
Rank 0/5
Requires 35 points in Holy
Your Greater Heal spell gains an additional 8% and your Flash Heal and Binding Heal gain an additional 4% of your bonus healing effects.
Serendipity
Rank 0/3
Requires 35 points in Holy
When you heal with Binding Heal or Flash Heal, the cast time of your next Greater Heal or Prayer of Healing spell is reduced by 4%. Stacks up to 3 times. Lasts 20 sec.
Empowered Renew
Rank 0/3
Requires 40 points in Holy
Your Renew spell gains an additional 5% of your bonus healing effects, and your Renew will instantly heal the target for 5% of the total periodic effect.
Circle of Healing
Rank 0/1
Requires 40 points in Holy
Heals up to 5 friendly party or raid members within 15 yards of the target for 343 to 379.
Test of Faith
Rank 0/3
Requires 40 points in Holy
Increases healing by 4% on friendly targets at or below 50% health.
Divine Providence
Rank 0/5
Requires 45 points in Holy
Increases the amount healed by Circle of Healing, Binding Heal, Holy Nova, Prayer of Healing, Divine Hymn and Prayer of Mending by 2%, and reduces the cooldown of your Prayer of Mending by 6%.
Guardian Spirit
Rank 0/1
Requires 50 points in Holy
Calls upon a guardian spirit to watch over the friendly target. The spirit increases the healing received by the target by 40%, and also prevents the target from dying by sacrificing itself. This sacrifice terminates the effect but heals the target of 50% of their maximum health. Lasts 10 sec.
Spirit Tap
Rank 0/3
Gives you a 33% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 83% rate while casting. Lasts 15 sec.
Improved Spirit Tap
Rank 0/2
Requires 3 point(s) in Spirit Tap
Your Mind Blast and Shadow Word: Death critical strikes have a 100% chance and your Mind Flay critical strikes have a 50% chance to increase your total Spirit by 5%. For the duration, your mana will regenerate at a 17% rate while casting. Lasts 8 sec.
Darkness
Rank 0/5
Increases your Shadow spell damage by 2%.
Shadow Affinity
Rank 0/3
Requires 5 points in Shadow
Reduces the threat generated by your Shadow spells by 8%, and you receive 5% of your base mana when your Shadow Word: Pain or Vampiric Touch spells are dispelled.
Improved Shadow Word: Pain
Rank 0/2
Requires 5 points in Shadow
Increases the damage of your Shadow Word: Pain spell by 3%.
Shadow Focus
Rank 0/3
Requires 5 points in Shadow
Increases your chance to hit with your Shadow spells by 1%, and reduces the mana cost of your Shadow spells by 2%.
Improved Psychic Scream
Rank 0/2
Requires 10 points in Shadow
Reduces the cooldown of your Psychic Scream spell by 2 sec.
Improved Mind Blast
Rank 0/5
Requires 10 points in Shadow
Reduces the cooldown of your Mind Blast spell by 0.5 sec., and while in Shadowform your Mind Blast also has a 20% chance to reduce all healing done to the target by 20% for 10 sec.
Mind Flay
Rank 0/1
Requires 10 points in Shadow
Assault the target's mind with Shadow energy, causing 45 Shadow damage over 3 sec and slowing their movement speed by 50%.
Veiled Shadows
Rank 0/2
Requires 15 points in Shadow
Decreases the cooldown of your Fade ability by 3 sec, and reduces the cooldown of your Shadowfiend ability by 1 minute.
Shadow Reach
Rank 0/2
Requires 15 points in Shadow
Increases the range of your offensive Shadow spells by 10%.
Shadow Weaving
Rank 0/3
Requires 15 points in Shadow
Your Shadow damage spells have a 33% chance to increase the Shadow damage you deal by 2% for 15 sec. Stacks up to 5 times.
Silence
Rank 0/1
Requires 20 points in Shadow
Requires 2 point(s) in Improved Psychic Scream
Silences the target, preventing them from casting spells for 5 sec. Non-player victim spellcasting is also interrupted for 3 sec.
Vampiric Embrace
Rank 0/1
Requires 20 points in Shadow
Fills you with the embrace of Shadow energy, causing you to be healed for 15% and other party members to be healed for 3% of any single-target Shadow spell damage you deal for 30 min.
Improved Vampiric Embrace
Rank 0/2
Requires 20 points in Shadow
Requires 1 point(s) in Vampiric Embrace
Increases the healing received from Vampiric Embrace by 33%.
Focused Mind
Rank 0/3
Requires 20 points in Shadow
Reduces the mana cost of your Mind Blast, Mind Control, Mind Flay and Mind Sear spells by 5%.
Mind Melt
Rank 0/2
Requires 25 points in Shadow
Increases the critical strike chance of your Mind Blast, Mind Flay and Mind Sear spells by 2%, and increases the periodic critical strike chance of your Vampiric Touch, Devouring Plague and Shadow Word: Pain spells by 3%.
Improved Devouring Plague
Rank 0/3
Requires 25 points in Shadow
Increases the periodic damage done by your Devouring Plague by 5%, and when you cast Devouring Plague you instantly deal damage equal to 10% of its total periodic effect.
Shadowform
Rank 0/1
Requires 30 points in Shadow
Requires 1 point(s) in Vampiric Embrace
Assume a Shadowform, increasing your Shadow damage by 15%, reducing all damage done to you by 15% and threat generated by 30%. However, you may not cast Holy spells while in this form except Cure Disease and Abolish Disease. Grants the periodic damage from your Shadow Word: Pain, Devouring Plague, and Vampiric Touch spells the ability to critically hit for 100% increased damage and grants Devouring Plague and Vampiric Touch the ability to benefit from haste.
Shadow Power
Rank 0/5
Requires 30 points in Shadow
Increases the critical strike damage bonus of your Mind Blast, Mind Flay, and Shadow Word: Death spells by 20%.
Improved Shadowform
Rank 0/2
Requires 35 points in Shadow
Requires 1 point(s) in Shadowform
Your Fade ability now has a 50% chance to remove all movement impairing effects when used while in Shadowform, and reduces casting or channeling time lost when damaged by 35% when casting any Shadow spell while in Shadowform.
Misery
Rank 0/3
Requires 35 points in Shadow
Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also increase the chance for harmful spells to hit by 1% lasting 24 sec, and increases the benefit from spell power gained by your Mind Blast, Mind Flay and Mind Sear spells by 5%.
Psychic Horror
Rank 0/1
Requires 40 points in Shadow
You terrify the target, causing them to tremble in horror for 3 sec and drop their main hand and ranged weapons for 10 sec.
Vampiric Touch
Rank 0/1
Requires 40 points in Shadow
Requires 1 point(s) in Shadowform
Causes 450 Shadow damage over 15 sec to your target and causes up to 10 party or raid members to gain 1% of their maximum mana per 5 sec when you deal damage from Mind Blast. In addition, if the Vampiric Touch is dispelled it will cause 720 damage to the afflicted target.
Pain and Suffering
Rank 0/3
Requires 40 points in Shadow
Your Mind Flay has a 33% chance to refresh the duration of your Shadow Word: Pain on the target, and reduces the damage you take from your own Shadow Word: Death by 10%.
Twisted Faith
Rank 0/5
Requires 45 points in Shadow
Increases your spell power by 4% of your total Spirit, and your damage done by your Mind Flay and Mind Blast is increased by 2% if your target is afflicted by your Shadow Word: Pain.
Dispersion
Rank 0/1
Requires 50 points in Shadow
Requires 1 point(s) in Vampiric Touch
You disperse into pure Shadow energy, reducing all damage taken by 90%. You are unable to attack or cast spells, but you regenerate 6% mana every 1 sec for 6 sec. Dispersion can be cast while stunned, feared or silenced and clears all snare and movement impairing effects when cast, and makes you immune to them while dispersed.
Glyphs
No glyph inscribed.
- 100
- Achievement points
- 10
- Achievements earned
Progress by category
- General2 / 54 · 20 pts
- Quests0 / 49 · 0 pts
- Exploration0 / 70 · 0 pts
- Player vs. Player0 / 166 · 0 pts
- Dungeons & Raids4 / 458 · 40 pts
- Professions4 / 75 · 40 pts
- Reputation0 / 45 · 0 pts
- World Events0 / 141 · 0 pts
Achievements earned

Stormwind Stockade 10
Defeat Bazil Thredd.
4 Nov 2026

Deadmines 10
Defeat Edwin VanCleef.
4 Nov 2026

Shadowfang Keep 10
Defeat Archmage Arugal.
4 Nov 2026

Journeyman in First Aid 10
Become a Journeyman in first aid.
3 Nov 2026

Level 20 10
Reach level 20.
3 Nov 2026

Journeyman Fisherman 10
Become a Journeyman Fisherman.
3 Nov 2026

25 Fish 10
Fish up 25 items.
3 Nov 2026

Ragefire Chasm 10
Defeat Taragaman the Hungerer.
3 Nov 2026

Professional Journeyman 10
Become a Journeyman in a profession.
3 Nov 2026

Level 10 10
Reach level 10.
2 Nov 2026
Counters kept by the server (the in-game “Statistics” achievement tab) and the character sheet.
Key figures
- 30
- Deaths
- 18
- Quests completed
- 4,842
- Creatures killed
- 27
- Dungeon deaths
- 0
- Honorable kills
- 30 g 8 s
- Gold acquired
- 1 d 19 h
- Time played
- 56 min
- Time at this level
- 2 Nov 2026
- Created on
All statistics
Character
Wealth
- Total gold acquired
- 30 g 8 s 55 c
- Gold looted
- 18 g 63 s 99 c
- Gold from quest rewards
- 3 g 92 s 50 c
- Gold earned from auctions
- 1 g 50 s 5 c
- Auctions posted
- 9
- Most expensive auction sold
- 29 s 67 c
- Gold from vendors
- 6 g 2 s 1 c
- Gold spent on travel
- 11 s 68 c
- Most gold ever owned
- 5 g 60 s 50 c
Consumables
- Bandages used
- 4
- Mana potions consumed
- 1
- Beverages consumed
- 767
- Food eaten
- 46
Reputation
- Most factions at Revered or higher
- 1
- Most factions at Honored or higher
- 5
- Total factions encountered
- 6
Gear
- Extra bank slots purchased
- 1
- Greed rolls made on loot
- 436
- Need rolls made on loot
- 29
Kills
- Total kills
- 4,888
- Total kills that grant experience or honor
- 4,340
Creatures
- Creatures killed
- 4,842
- Critters killed
- 46
Killing Blows
- Total Killing Blows
- 242
- World Killing Blows
- 151
Deaths
- Total deaths
- 30
Dungeons
- Total raid and dungeon deaths
- 27
- Total deaths in 5-player dungeons
- 27
Resurrection
- Resurrected by priests
- 2
Quests
- Quests completed
- 18
- Quests abandoned
- 2
Dungeons & Raids
- Total 5-player dungeons entered
- 45
Classic
- Edwin VanCleef kills (Deadmines)
- 2
- Archmage Arugal kills (Shadowfang Keep)
- 14
Skills
Secondary Skills
- Cooking skill
- 23
- Cooking Recipes known
- 6
- First Aid skill
- 61
- First Aid Manuals learned
- 3
- Fishing skill
- 105
- Fish caught
- 31
- Fish and other things caught
- 31
Professions
- Highest Alchemy skill
- 1
- Alchemy Recipes learned
- 4
- Highest Herbalism skill
- 135
Travel
- Flight paths taken
- 12
- Number of times hearthed
- 4
Social
- Total cheers
- 4
- Total waves
- 25
Player vs. Player
- Total deaths from opposite faction
- 30
Alliance
Professions
Secondary skills
- 0
- Honorable kills
- 0
- Honor points
- 0
- Arena points
today 0 · yesterday 0
Arena teams
No arena team.
- #68 of 2,500
- ranking
- 42
- dungeons finished
- 51
- runs
- 82 %
- success rate
- 236
- bosses defeated
- 27
- deaths in dungeons
- 22
- wipes suffered
- 30
- deaths in total
- 13.2 min
- best time
Its dungeons
| Dungeon | Runs | Finished |
|---|---|---|
| Gouffre de Ragefeu | 23 | 16 |
| Donjon d'Ombrecroc | 16 | 14 |
| Prison de Hurlevent | 10 | 10 |
| Mortemines | 2 | 2 |
Dungeon stats collected every 5 minutes; sheet regenerated at most every 5 minutes.
Equipped bags
Heavy Brown Bag
10 Slot Bag
Sell Price: 50 s
Heavy Brown Bag
10 Slot Bag
Sell Price: 50 s
Heavy Brown Bag
10 Slot Bag
Sell Price: 50 s
Red Leather Bag
8 Slot Bag
Sell Price: 8 s 75 c
Backpack
Hearthstone
Soulbound
Unique
Roasted Moongraze Tenderloin
Sell Price: 6 c
Quantity: 5
Spongy Morel
Requires Level 15
Sell Price: 25 c
Mutton Chop
Requires Level 15
Sell Price: 25 c
Quantity: 4
Sweet Nectar
Requires Level 25
Sell Price: 50 c
Quantity: 4
Inoculating Crystal
Soulbound
Unique
Fishing Pole
Two-HandFishing Pole
2 - 4 DamageSpeed 3.00
(1.0 damage per second)
Durability 16 / 16
Sell Price: 4 c
Azure Snapdragon Bulb
Soulbound
Quantity: 2
Assassin's Blade
Binds when equipped
Item Level 24
One-HandDagger
20 - 39 DamageSpeed 1.90
(15.5 damage per second)
+4 Agility
+3 Strength
Durability 50 / 50
Requires Level 19
Sell Price: 29 s 74 c
Shadowgem
Sell Price: 2 s 50 c
Blood Elf Communication
Soulbound
Unique
Requires Level 5
Riding Training Pamphlet
Soulbound
Skittering Crawler Meat
Soulbound
Shimmering Trousers of the Whale
Binds when equipped
Item Level 24
LegsCloth
33 Armor
+4 Spirit
+5 Stamina
Durability 50 / 50
Requires Level 19
Sell Price: 9 s 20 c
Linen Bandage
Requires First Aid (1)
Sell Price: 8 c
Quantity: 8
Faintly Glowing Crystal
Soulbound
Unique
Requires Level 5
"Removed from the stomach of a nightstalker runt. It looks familiar."