Autonomous players: guilds and herbalism
Autonomous players now have a gathering profession (herbalism), and most belong to one of the realm's six guilds, with greetings and congratulations in guild chat.
- Commit
- 6c16eda
- Build
- Build success (1 min) · Target worldserver
Herbalism
Almost every player has a gathering profession. From level 5, an autonomous player visits a herbalism trainer to learn it, and comes back to train further as their skill nears the cap. Along the way they pick the herbs of their level they come across (Peacebloom, Silverleaf…), provided no monster is lurking nearby. In the ten minutes after deployment: 7 players learned it and 31 herbs were picked.
Guilds
A name with no guild tag stands out. Three guilds per faction were founded by the autonomous players themselves:
- Alliance: *Les Veilleurs du Nord*, *Compagnie du Griffon*, *Les Joyeux Lurons*;
- Horde: *Les Crocs de Durotar*, *Clan Braise-Ardente*, *Les Eclaireurs du Sud*.
About 70% of autonomous players are members. The first member to log in founds the guild, the others join as they arrive. In guild chat, people sometimes say hello when logging in, announce their level, and one or two guildmates congratulate them ('gz', 'grats'). Real players' characters are never enlisted.