Autonomous players: they read quests and walk up to the counter
Autonomous players open the NPC dialog and read the text before accepting or turning in a quest. They walk the last metres in town. Their shooting distance varies from fight to fight.
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- Reading quests: previously a quest was accepted without opening the dialog, and the 'reading' pause came afterwards. Now the player talks to the NPC, reads for a time proportional to the text length (about 25 characters per second, some skim), then accepts. On turn-in they read the completion text and take time to look at rewards when there is a choice.
- Walking in town: at an inn or in town, the last metres to a quest giver, vendor or class trainer are walked rather than run.
- Shooting distance: casters and hunters no longer all stand at exactly 24 m; each fight has its own distance, between 17 and 27 m.