Autonomous players: an unreachable vendor is forgotten for 2 hours
A vendor on another floor, unreachable by the computed path, is now set aside for 2 hours instead of 30 minutes. Players go to another vendor.
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- dbeee96
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In Dolanaar, a vendor stands on the inn's ground floor, right below the floor the players arrive on. The 3-minute guard freed them, but they came back after 30 minutes.
A vendor that triggers this guard is now set aside for 2 hours, and this is kept across restarts.